Unless you’ve been living under a rock for the last month so, you’ve probably heard of the movie R.I.P.D. starting Ryan Reynolds and Jeff Bridges. The movie doesn’t look half bad, staring Reynolds as a cop killed in action who is forced to join heaven’s police force, the R.I.P.D., and stop souls who are trying to escape judgement. It all sounds pretty good, but with any heavily hyped movie, there must be a heavily hyped video game. How well do the video game adaptations stack up compared to the movie? Usually they are just a rushed piece of garbage to cash in on some extra coin while the movie is in theatres.
R.I.P.D. The Game is presently available on three platforms: Xbox 360, Playstation 3, and the PC. For my review, I went with the Xbox 360 version, but I’m expecting the experience on the other two platforms to be equally as disappointing. This isn’t your standard film-to-game experience though, as the game isn’t a full-sized retail game, and instead, a much cheaper and smaller game.
When I first loaded up the game, I was greeted with a pretty cool intro video, done up like a graphic novel, depicting the back-story of the game. It’s your job to bring the Deados to justice, and its their job to elude you and harass the living. Then the disappointment began…
First off, there is no single-player portion to this game. For 800 MSP’s, I think that is one we can all live with. Instead, it is a Gears of War Horde Mode knock-off. You and a buddy are forced to shoot endless hordes of Deados, wave after wave, until you get to the final boss. You are given seven different locations to choose from, and you’re supplied with a variety of guns, although most guns must be paid for from your salary earned by completing play sessions. Each session can last anywhere from 15 minutes to up to 30 minutes, depending on how well you and your partner play together.
You are given a specific amount of lives at the start of the game, and each death in-game depletes this amount. You can play solo in this game, but trust me, I don’t recommend it. Final bosses have the ability to regenerate health, and I’ve found them to be especially buggy to the point where trying to take them down solo isn’t possible. In one battle, the final boss knocked me down continuously to the point where I couldn’t get away for 10 straight minutes until my last life was gone. Co-op play will obviously provide a much better experience, and make it much easier to deal with any bugged bosses.
Other than an in-game betting option, used to wager who is going to come out tops in kills and what not, the game features absolutely nothing innovating. It’s the same old boring five round crawl through each boring and bland level, until you face the boring final boss.
The game also suffers from some serious frame rate issues. I found aiming to be especially difficult when the game constantly shifts from 30 frames per second to about 20 every couple of seconds. I could understand the drop if were dealing with Crysis-style graphics, but this is just a cel-shaded game that really isn’t that detailed. However, I’m thinking with the rush to get the product out in time to pair up with its big brother of a movie, optimization was thrown out the window.
If you enjoy playing the same level over and over again, hate change, and have such an exciting life that you need to bore yourself from time to time, than R.I.P.D. The Game is most definitely for you. For the rest of the gamers out there who prefer to enjoy their games, save yourself $10 and avoid this one like the plague. I’m giving R.I.P.D. The Game a 2.5 out of 10.